프로퍼티 | 타입 | 설명 | |
---|---|---|---|
Kp | float | ||
MoI | UnityEngine.Vector3d | ||
Reference | AttitudeReference | ||
Target | |||
altitude | double | ||
roverActive | bool | ||
roverState |
프로퍼티 | 타입 | 설명 |
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메소드 | 설명 | |
---|---|---|
Direction ( UnityEngine.Vector3d d, AttitudeReference referer ) : |
||
FlightComputer ( |
||
SetMode ( AttitudeMode mode, |
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SetThrottle ( float throttlein ) : void | ||
ShutDown ( ) : void | ||
attitudeGetReferenceRotation ( AttitudeReference reference ) : |
||
attitudeReferenceToWorld ( UnityEngine.Vector3d vector, AttitudeReference reference ) : UnityEngine.Vector3d | ||
attitudeWorldToReference ( UnityEngine.Vector3d vector, AttitudeReference reference ) : UnityEngine.Vector3d | ||
drive ( FlightCtrlState s ) : void | ||
setRover ( |
||
updateAvailableTorque ( ) : void |
public Direction ( UnityEngine.Vector3d d, AttitudeReference referer ) : |
||
d | UnityEngine.Vector3d | |
referer | AttitudeReference | |
리턴 |
public FlightComputer ( |
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coreIn | ||
리턴 | System |
public SetMode ( AttitudeMode mode, |
||
mode | AttitudeMode | |
input | ||
리턴 | void |
public attitudeGetReferenceRotation ( AttitudeReference reference ) : |
||
reference | AttitudeReference | |
리턴 |
public attitudeReferenceToWorld ( UnityEngine.Vector3d vector, AttitudeReference reference ) : UnityEngine.Vector3d | ||
vector | UnityEngine.Vector3d | |
reference | AttitudeReference | |
리턴 | UnityEngine.Vector3d |
public attitudeWorldToReference ( UnityEngine.Vector3d vector, AttitudeReference reference ) : UnityEngine.Vector3d | ||
vector | UnityEngine.Vector3d | |
reference | AttitudeReference | |
리턴 | UnityEngine.Vector3d |