메소드 | 설명 | |
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FlyAroundInputComponent ( [ firstPersonCameraComponent ) : Microsoft.Xna.Framework | ||
Handle ( Protogame.ComponentizedEntity componentizedEntity, IGameContext gameContext, IEventEngine |
public FlyAroundInputComponent ( [ firstPersonCameraComponent ) : Microsoft.Xna.Framework | ||
firstPersonCameraComponent | [ | |
리턴 | Microsoft.Xna.Framework |
public Handle ( Protogame.ComponentizedEntity componentizedEntity, IGameContext gameContext, IEventEngine |
||
componentizedEntity | Protogame.ComponentizedEntity | |
gameContext | IGameContext | |
eventEngine | IEventEngine |
|
@event | Event | |
리턴 | bool |