C# Class Protogame.FlyAroundInputComponent

Inheritance: IEventfulComponent, IEnabledComponent
Afficher le fichier Open project: RedpointGames/Protogame

Méthodes publiques

Méthode Description
FlyAroundInputComponent ( [ firstPersonCameraComponent ) : Microsoft.Xna.Framework
Handle ( Protogame.ComponentizedEntity componentizedEntity, IGameContext gameContext, IEventEngine eventEngine, Event @event ) : bool

Method Details

FlyAroundInputComponent() public méthode

public FlyAroundInputComponent ( [ firstPersonCameraComponent ) : Microsoft.Xna.Framework
firstPersonCameraComponent [
Résultat Microsoft.Xna.Framework

Handle() public méthode

public Handle ( Protogame.ComponentizedEntity componentizedEntity, IGameContext gameContext, IEventEngine eventEngine, Event @event ) : bool
componentizedEntity Protogame.ComponentizedEntity
gameContext IGameContext
eventEngine IEventEngine
@event Event
Résultat bool