C# 클래스 Protogame.DefaultStandardDirectionalLight

상속: IStandardDirectionalLight
파일 보기 프로젝트 열기: RedpointGames/Protogame

공개 메소드들

메소드 설명
DefaultStandardDirectionalLight ( IAssetManagerProvider assetManagerProvider, IGraphicsBlit graphicsBlit, Microsoft.Xna.Framework.Vector3 lightDirection, Microsoft.Xna.Framework.Color lightColor ) : Microsoft.Xna.Framework
Render ( IGameContext gameContext, IRenderContext renderContext, ILightContext lightContext ) : void

메소드 상세

DefaultStandardDirectionalLight() 공개 메소드

public DefaultStandardDirectionalLight ( IAssetManagerProvider assetManagerProvider, IGraphicsBlit graphicsBlit, Microsoft.Xna.Framework.Vector3 lightDirection, Microsoft.Xna.Framework.Color lightColor ) : Microsoft.Xna.Framework
assetManagerProvider IAssetManagerProvider
graphicsBlit IGraphicsBlit
lightDirection Microsoft.Xna.Framework.Vector3
lightColor Microsoft.Xna.Framework.Color
리턴 Microsoft.Xna.Framework

Render() 공개 메소드

public Render ( IGameContext gameContext, IRenderContext renderContext, ILightContext lightContext ) : void
gameContext IGameContext
renderContext IRenderContext
lightContext ILightContext
리턴 void