C# Class Protogame.DefaultStandardDirectionalLight

Inheritance: IStandardDirectionalLight
Afficher le fichier Open project: RedpointGames/Protogame

Méthodes publiques

Méthode Description
DefaultStandardDirectionalLight ( IAssetManagerProvider assetManagerProvider, IGraphicsBlit graphicsBlit, Microsoft.Xna.Framework.Vector3 lightDirection, Microsoft.Xna.Framework.Color lightColor ) : Microsoft.Xna.Framework
Render ( IGameContext gameContext, IRenderContext renderContext, ILightContext lightContext ) : void

Method Details

DefaultStandardDirectionalLight() public méthode

public DefaultStandardDirectionalLight ( IAssetManagerProvider assetManagerProvider, IGraphicsBlit graphicsBlit, Microsoft.Xna.Framework.Vector3 lightDirection, Microsoft.Xna.Framework.Color lightColor ) : Microsoft.Xna.Framework
assetManagerProvider IAssetManagerProvider
graphicsBlit IGraphicsBlit
lightDirection Microsoft.Xna.Framework.Vector3
lightColor Microsoft.Xna.Framework.Color
Résultat Microsoft.Xna.Framework

Render() public méthode

public Render ( IGameContext gameContext, IRenderContext renderContext, ILightContext lightContext ) : void
gameContext IGameContext
renderContext IRenderContext
lightContext ILightContext
Résultat void