프로퍼티 | 타입 | 설명 | |
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game | Microsoft.Xna.Framework.Game | ||
spriteBatch |
메소드 | 설명 | |
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Draw ( |
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GameScreen ( Microsoft.Xna.Framework.Game game, |
Constructor for the Game Screen
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Hide ( ) : void |
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Initialize ( ) : void |
Allows the game component to perform any initialization it needs to before starting to run. This is where it can query for any required services and load content.
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Show ( ) : void |
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Update ( |
Allows the game component to update itself.
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public Draw ( |
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gameTime | ||
리턴 | void |
public GameScreen ( Microsoft.Xna.Framework.Game game, |
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game | Microsoft.Xna.Framework.Game | |
spriteBatch | ||
리턴 | System |
public Update ( |
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gameTime | Provides a snapshot of timing values. | |
리턴 | void |