Property | Type | Description | |
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game | Microsoft.Xna.Framework.Game | ||
spriteBatch |
Method | Description | |
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Draw ( |
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GameScreen ( Microsoft.Xna.Framework.Game game, |
Constructor for the Game Screen
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Hide ( ) : void |
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Initialize ( ) : void |
Allows the game component to perform any initialization it needs to before starting to run. This is where it can query for any required services and load content.
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Show ( ) : void |
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Update ( |
Allows the game component to update itself.
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public Draw ( |
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gameTime | ||
return | void |
public GameScreen ( Microsoft.Xna.Framework.Game game, |
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game | Microsoft.Xna.Framework.Game | |
spriteBatch | ||
return | System |
public Update ( |
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gameTime | Provides a snapshot of timing values. | |
return | void |
protected Game,Microsoft.Xna.Framework game | ||
return | Microsoft.Xna.Framework.Game |