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AddPortal ( GraphNode n1, GraphNode n2, List left, List right ) : void |
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BuildFunnelCorridor ( INavmesh graph, List path, int startIndex, int endIndex, List left, List right ) : void |
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BuildFunnelCorridor ( List path, int startIndex, int endIndex, List left, List right ) : void |
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CanUpdateAsync ( GraphUpdateObject o ) : GraphUpdateThreading |
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ClosestPointOnNode ( TriangleMeshNode node, Int3 vertices, Vector3 pos ) : Vector3 |
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ContainsPoint ( TriangleMeshNode node, Vector3 pos ) : bool |
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ContainsPoint ( TriangleMeshNode node, Vector3 pos, Int3 vertices ) : bool |
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CreateNodes ( int number ) : void |
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DeserializeExtraInfo ( GraphSerializationContext ctx ) : void |
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DeserializeMeshNodes ( NavMeshGraph graph, GraphNode nodes, byte bytes ) : void |
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GenerateMatrix ( ) : void |
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GenerateNodes ( Vector3 vectorVertices, int triangles, Vector3 &originalVertices, Int3 &vertices ) : void |
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GetNearest ( NavMeshGraph graph, GraphNode nodes, Vector3 position, NNConstraint constraint, bool accurateNearestNode ) : NNInfo |
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GetNearest ( Vector3 position, NNConstraint constraint, GraphNode hint ) : NNInfo |
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GetNearestForce ( NavGraph graph, INavmeshHolder navmesh, Vector3 position, NNConstraint constraint, bool accurateNearestNode ) : NNInfo |
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GetNearestForce ( Vector3 position, NNConstraint constraint ) : NNInfo |
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GetNearestForceBoth ( NavGraph graph, INavmeshHolder navmesh, Vector3 position, NNConstraint constraint, bool accurateNearestNode ) : NNInfo |
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GetNodes ( GraphNodeDelegateCancelable del ) : void |
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GetTileCoordinates ( int tileIndex, int &x, int &z ) : void |
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GetVertex ( int index ) : Int3 |
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GetVertexArrayIndex ( int index ) : int |
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Linecast ( INavmesh graph, Vector3 tmp_origin, Vector3 tmp_end, GraphNode hint, GraphHitInfo &hit ) : bool |
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Linecast ( INavmesh graph, Vector3 tmp_origin, Vector3 tmp_end, GraphNode hint, GraphHitInfo &hit, List trace ) : bool |
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Linecast ( Vector3 origin, Vector3 end ) : bool |
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Linecast ( Vector3 origin, Vector3 end, GraphNode hint ) : bool |
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Linecast ( Vector3 origin, Vector3 end, GraphNode hint, GraphHitInfo &hit ) : bool |
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Linecast ( Vector3 origin, Vector3 end, GraphNode hint, GraphHitInfo &hit, List trace ) : bool |
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OnDestroy ( ) : void |
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OnDrawGizmos ( bool drawNodes ) : void |
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PostProcess ( ) : void |
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RebuildBBTree ( NavMeshGraph graph ) : void |
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RelocateNodes ( Matrix4x4 oldMatrix, Matrix4x4 newMatrix ) : void |
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ScanInternal ( OnScanStatus statusCallback ) : void |
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ScanInternal ( string objMeshPath ) : void |
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SerializeExtraInfo ( GraphSerializationContext ctx ) : void |
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SerializeMeshNodes ( NavMeshGraph graph, GraphNode nodes ) : byte[] |
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Sort ( Vector3 a ) : void |
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UpdateArea ( GraphUpdateObject o ) : void |
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UpdateArea ( GraphUpdateObject o, INavmesh graph ) : void |
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UpdateAreaInit ( GraphUpdateObject o ) : void |
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