Property | Type | Description | |
---|---|---|---|
nodes | Pathfinding.TriangleMeshNode[] |
Method | Description | |
---|---|---|
AddPortal ( |
||
BuildFunnelCorridor ( INavmesh graph, List |
||
BuildFunnelCorridor ( List |
||
CanUpdateAsync ( |
||
ClosestPointOnNode ( |
||
ContainsPoint ( |
||
ContainsPoint ( |
||
CreateNodes ( int number ) : void | ||
DeserializeExtraInfo ( |
||
DeserializeMeshNodes ( |
||
GenerateMatrix ( ) : void | ||
GenerateNodes ( |
||
GetNearest ( |
||
GetNearest ( |
||
GetNearestForce ( |
||
GetNearestForce ( |
||
GetNearestForceBoth ( |
||
GetNodes ( GraphNodeDelegateCancelable del ) : void | ||
GetTileCoordinates ( int tileIndex, int &x, int &z ) : void | ||
GetVertex ( int index ) : |
||
GetVertexArrayIndex ( int index ) : int | ||
Linecast ( INavmesh graph, |
||
Linecast ( INavmesh graph, |
||
Linecast ( |
||
Linecast ( |
||
Linecast ( |
||
Linecast ( |
||
OnDestroy ( ) : void | ||
OnDrawGizmos ( bool drawNodes ) : void | ||
PostProcess ( ) : void | ||
RebuildBBTree ( |
||
RelocateNodes ( |
||
ScanInternal ( OnScanStatus statusCallback ) : void | ||
ScanInternal ( string objMeshPath ) : void | ||
SerializeExtraInfo ( |
||
SerializeMeshNodes ( |
||
Sort ( |
||
UpdateArea ( |
||
UpdateArea ( |
||
UpdateAreaInit ( |
public AddPortal ( |
||
n1 | ||
n2 | ||
left | List |
|
right | List |
|
return | void |
public static BuildFunnelCorridor ( INavmesh graph, List |
||
graph | INavmesh | |
path | List |
|
startIndex | int | |
endIndex | int | |
left | List |
|
right | List |
|
return | void |
public BuildFunnelCorridor ( List |
||
path | List |
|
startIndex | int | |
endIndex | int | |
left | List |
|
right | List |
|
return | void |
public CanUpdateAsync ( |
||
o | ||
return | GraphUpdateThreading |
public static ClosestPointOnNode ( |
||
node | ||
vertices | ||
pos | ||
return |
public ContainsPoint ( |
||
node | ||
pos | ||
return | bool |
public static ContainsPoint ( |
||
node | ||
pos | ||
vertices | ||
return | bool |
public DeserializeExtraInfo ( |
||
ctx | ||
return | void |
public static DeserializeMeshNodes ( |
||
graph | ||
nodes | ||
bytes | byte | |
return | void |
public GenerateNodes ( |
||
vectorVertices | ||
triangles | int | |
originalVertices | ||
vertices | ||
return | void |
public static GetNearest ( |
||
graph | ||
nodes | ||
position | ||
constraint | ||
accurateNearestNode | bool | |
return |
public GetNearest ( |
||
position | ||
constraint | ||
hint | ||
return |
public static GetNearestForce ( |
||
graph | ||
navmesh | INavmeshHolder | |
position | ||
constraint | ||
accurateNearestNode | bool | |
return |
public GetNearestForce ( |
||
position | ||
constraint | ||
return |
public static GetNearestForceBoth ( |
||
graph | ||
navmesh | INavmeshHolder | |
position | ||
constraint | ||
accurateNearestNode | bool | |
return |
public GetNodes ( GraphNodeDelegateCancelable del ) : void | ||
del | GraphNodeDelegateCancelable | |
return | void |
public GetTileCoordinates ( int tileIndex, int &x, int &z ) : void | ||
tileIndex | int | |
x | int | |
z | int | |
return | void |
public GetVertexArrayIndex ( int index ) : int | ||
index | int | |
return | int |
public static Linecast ( INavmesh graph, |
||
graph | INavmesh | |
tmp_origin | ||
tmp_end | ||
hint | ||
hit | ||
return | bool |
public static Linecast ( INavmesh graph, |
||
graph | INavmesh | |
tmp_origin | ||
tmp_end | ||
hint | ||
hit | ||
trace | List |
|
return | bool |
public Linecast ( |
||
origin | ||
end | ||
return | bool |
public Linecast ( |
||
origin | ||
end | ||
hint | ||
return | bool |
public Linecast ( |
||
origin | ||
end | ||
hint | ||
hit | ||
return | bool |
public Linecast ( |
||
origin | ||
end | ||
hint | ||
hit | ||
trace | List |
|
return | bool |
public OnDrawGizmos ( bool drawNodes ) : void | ||
drawNodes | bool | |
return | void |
public static RebuildBBTree ( |
||
graph | ||
return | void |
public RelocateNodes ( |
||
oldMatrix | ||
newMatrix | ||
return | void |
public ScanInternal ( OnScanStatus statusCallback ) : void | ||
statusCallback | OnScanStatus | |
return | void |
public ScanInternal ( string objMeshPath ) : void | ||
objMeshPath | string | |
return | void |
public SerializeExtraInfo ( |
||
ctx | ||
return | void |
public static SerializeMeshNodes ( |
||
graph | ||
nodes | ||
return | byte[] |
public UpdateArea ( |
||
o | ||
return | void |
public static UpdateArea ( |
||
o | ||
graph | INavmesh | |
return | void |
public UpdateAreaInit ( |
||
o | ||
return | void |