C# 클래스 PGCGame.CoreTypes.PlequariusInputComponent

This is a game component that implements IUpdateable.
상속: Glib.XNA.InputLib.InputManagerComponent
파일 보기 프로젝트 열기: GreatMindsRobotics/PGCGame

공개 메소드들

메소드 설명
Initialize ( ) : void

Allows the game component to perform any initialization it needs to before starting to run. This is where it can query for any required services and load content.

PlequariusInputComponent ( Microsoft.Xna.Framework.Game game ) : System
Update ( GameTime gameTime ) : void

Allows the game component to update itself.

메소드 상세

Initialize() 공개 메소드

Allows the game component to perform any initialization it needs to before starting to run. This is where it can query for any required services and load content.
public Initialize ( ) : void
리턴 void

PlequariusInputComponent() 공개 메소드

public PlequariusInputComponent ( Microsoft.Xna.Framework.Game game ) : System
game Microsoft.Xna.Framework.Game
리턴 System

Update() 공개 메소드

Allows the game component to update itself.
public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Provides a snapshot of timing values.
리턴 void