C# Class PGCGame.CoreTypes.PlequariusInputComponent

This is a game component that implements IUpdateable.
Inheritance: Glib.XNA.InputLib.InputManagerComponent
ファイルを表示 Open project: GreatMindsRobotics/PGCGame

Public Methods

Method Description
Initialize ( ) : void

Allows the game component to perform any initialization it needs to before starting to run. This is where it can query for any required services and load content.

PlequariusInputComponent ( Microsoft.Xna.Framework.Game game ) : System
Update ( GameTime gameTime ) : void

Allows the game component to update itself.

Method Details

Initialize() public method

Allows the game component to perform any initialization it needs to before starting to run. This is where it can query for any required services and load content.
public Initialize ( ) : void
return void

PlequariusInputComponent() public method

public PlequariusInputComponent ( Microsoft.Xna.Framework.Game game ) : System
game Microsoft.Xna.Framework.Game
return System

Update() public method

Allows the game component to update itself.
public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Provides a snapshot of timing values.
return void