Toggle navigation
Hot Examples
KO
EN
RU
DE
FR
ES
PT
IT
JP
ZH
KO
C#
PHP
C#
Java
Go
C++
Python
JS
TS
검색
홈
Nez
ProcessingSystem
C# 클래스 Nez.ProcessingSystem
A basic processing system that doesn't rely on entities. It's got no entities associated but it's still being called each frame. Use this as a base class for generic systems that need to coordinate other systems
상속:
EntitySystem
파일 보기
프로젝트 열기: prime31/Nez
공개 메소드들
메소드
설명
onChange
(
System.Entity
entity
) :
void
process
( ) :
void
Process our system. This is being called each and every frame.
보호된 메소드들
메소드
설명
process
(
List
entities
) :
void
메소드 상세
onChange()
공개
메소드
public
onChange
(
System.Entity
entity
) :
void
entity
System.Entity
리턴
void
process()
공개
추상적인
메소드
Process our system. This is being called each and every frame.
public
abstract
process
( ) :
void
리턴
void
process()
보호된
메소드
protected
process
(
List
entities
) :
void
entities
List
리턴
void