메소드 | 설명 | |
---|---|---|
createMosaicTexture ( int size ) : void | ||
handleFinalRender ( Microsoft.Xna.Framework.Color letterboxColor, |
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onAddedToScene ( ) : void | ||
onSceneBackBufferSizeChanged ( int newWidth, int newHeight ) : void | ||
unload ( ) : void |
public handleFinalRender ( Microsoft.Xna.Framework.Color letterboxColor, |
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letterboxColor | Microsoft.Xna.Framework.Color | |
source | ||
finalRenderDestinationRect | ||
samplerState | ||
리턴 | void |
public onSceneBackBufferSizeChanged ( int newWidth, int newHeight ) : void | ||
newWidth | int | |
newHeight | int | |
리턴 | void |