프로퍼티 | 타입 | 설명 | |
---|---|---|---|
becameGroundedThisFrame | bool | ||
isGroundedOnOneWayPlatform | bool | ||
right | bool | ||
slopeAngle | float | ||
wasGroundedLastFrame | bool |
메소드 | 설명 | |
---|---|---|
ToString ( ) : string | ||
clearLastGroundTile ( ) : void | ||
reset ( ) : void | ||
reset ( Vector2 &motion ) : void |
resets collision state and does sub-pixel movement calculations
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