C# 클래스 MonoGdx.InputAdapter

상속: InputProcessor
파일 보기 프로젝트 열기: jaquadro/MonoGdx

공개 메소드들

메소드 설명
KeyDown ( int keycode ) : bool
KeyTyped ( char character ) : bool
KeyUp ( int keycode ) : bool
MouseMoved ( int screenX, int screenY ) : bool
Scrolled ( int amount ) : bool
TouchDown ( int screenX, int screenY, int pointer, int button ) : bool
TouchDragged ( int screenX, int screenY, int pointer ) : bool
TouchUp ( int screenX, int screenY, int pointer, int button ) : bool

메소드 상세

KeyDown() 공개 메소드

public KeyDown ( int keycode ) : bool
keycode int
리턴 bool

KeyTyped() 공개 메소드

public KeyTyped ( char character ) : bool
character char
리턴 bool

KeyUp() 공개 메소드

public KeyUp ( int keycode ) : bool
keycode int
리턴 bool

MouseMoved() 공개 메소드

public MouseMoved ( int screenX, int screenY ) : bool
screenX int
screenY int
리턴 bool

Scrolled() 공개 메소드

public Scrolled ( int amount ) : bool
amount int
리턴 bool

TouchDown() 공개 메소드

public TouchDown ( int screenX, int screenY, int pointer, int button ) : bool
screenX int
screenY int
pointer int
button int
리턴 bool

TouchDragged() 공개 메소드

public TouchDragged ( int screenX, int screenY, int pointer ) : bool
screenX int
screenY int
pointer int
리턴 bool

TouchUp() 공개 메소드

public TouchUp ( int screenX, int screenY, int pointer, int button ) : bool
screenX int
screenY int
pointer int
button int
리턴 bool