C# Class MonoGdx.InputAdapter

Inheritance: InputProcessor
Mostrar archivo Open project: jaquadro/MonoGdx

Public Methods

Method Description
KeyDown ( int keycode ) : bool
KeyTyped ( char character ) : bool
KeyUp ( int keycode ) : bool
MouseMoved ( int screenX, int screenY ) : bool
Scrolled ( int amount ) : bool
TouchDown ( int screenX, int screenY, int pointer, int button ) : bool
TouchDragged ( int screenX, int screenY, int pointer ) : bool
TouchUp ( int screenX, int screenY, int pointer, int button ) : bool

Method Details

KeyDown() public method

public KeyDown ( int keycode ) : bool
keycode int
return bool

KeyTyped() public method

public KeyTyped ( char character ) : bool
character char
return bool

KeyUp() public method

public KeyUp ( int keycode ) : bool
keycode int
return bool

MouseMoved() public method

public MouseMoved ( int screenX, int screenY ) : bool
screenX int
screenY int
return bool

Scrolled() public method

public Scrolled ( int amount ) : bool
amount int
return bool

TouchDown() public method

public TouchDown ( int screenX, int screenY, int pointer, int button ) : bool
screenX int
screenY int
pointer int
button int
return bool

TouchDragged() public method

public TouchDragged ( int screenX, int screenY, int pointer ) : bool
screenX int
screenY int
pointer int
return bool

TouchUp() public method

public TouchUp ( int screenX, int screenY, int pointer, int button ) : bool
screenX int
screenY int
pointer int
button int
return bool