C# 클래스 MonoGdx.Input.GestureDetector

상속: InputAdapter
파일 보기 프로젝트 열기: jaquadro/MonoGdx

공개 메소드들

메소드 설명
GestureDetector ( GestureListener listener ) : System
GestureDetector ( float halfTapSquareSize, float tapCountInterval, float longPressDuration, float maxFlingDelay, GestureListener listener ) : System
InvalidateTapSquare ( ) : void
IsPressedFor ( float duration ) : bool
Reset ( ) : void
TouchDown ( float x, float y, int pointer, int button ) : bool
TouchDown ( int screenX, int screenY, int pointer, int button ) : bool
TouchDragged ( float x, float y, int pointer ) : bool
TouchDragged ( int screenX, int screenY, int pointer ) : bool
TouchUp ( float x, float y, int pointer, int button ) : bool
TouchUp ( int screenX, int screenY, int pointer, int button ) : bool

비공개 메소드들

메소드 설명
IsWithinTapSquare ( float x, float y, float centerX, float centerY ) : bool

메소드 상세

GestureDetector() 공개 메소드

public GestureDetector ( GestureListener listener ) : System
listener GestureListener
리턴 System

GestureDetector() 공개 메소드

public GestureDetector ( float halfTapSquareSize, float tapCountInterval, float longPressDuration, float maxFlingDelay, GestureListener listener ) : System
halfTapSquareSize float
tapCountInterval float
longPressDuration float
maxFlingDelay float
listener GestureListener
리턴 System

InvalidateTapSquare() 공개 메소드

public InvalidateTapSquare ( ) : void
리턴 void

IsPressedFor() 공개 메소드

public IsPressedFor ( float duration ) : bool
duration float
리턴 bool

Reset() 공개 메소드

public Reset ( ) : void
리턴 void

TouchDown() 공개 메소드

public TouchDown ( float x, float y, int pointer, int button ) : bool
x float
y float
pointer int
button int
리턴 bool

TouchDown() 공개 메소드

public TouchDown ( int screenX, int screenY, int pointer, int button ) : bool
screenX int
screenY int
pointer int
button int
리턴 bool

TouchDragged() 공개 메소드

public TouchDragged ( float x, float y, int pointer ) : bool
x float
y float
pointer int
리턴 bool

TouchDragged() 공개 메소드

public TouchDragged ( int screenX, int screenY, int pointer ) : bool
screenX int
screenY int
pointer int
리턴 bool

TouchUp() 공개 메소드

public TouchUp ( float x, float y, int pointer, int button ) : bool
x float
y float
pointer int
button int
리턴 bool

TouchUp() 공개 메소드

public TouchUp ( int screenX, int screenY, int pointer, int button ) : bool
screenX int
screenY int
pointer int
button int
리턴 bool