C# 클래스 MonoGdx.Geometry.RectangleF

파일 보기 프로젝트 열기: jaquadro/MonoGdx 1 사용 예제들

공개 메소드들

메소드 설명
Contains ( Point value ) : bool
Contains ( Rectangle value ) : bool
Contains ( RectangleF value ) : bool
Contains ( Vector2 value ) : bool
Contains ( float x, float y ) : bool
Contains ( int x, int y ) : bool
Equals ( RectangleF other ) : bool
Equals ( object obj ) : bool
GetHashCode ( ) : int
Inflate ( float horizontalValue, float verticalValue ) : void
Intersect ( RectangleF value1, RectangleF value2 ) : RectangleF
Intersect ( RectangleF &value1, RectangleF &value2, RectangleF &result ) : void
Intersects ( RectangleF value ) : bool
Intersects ( RectangleF &value, bool &result ) : void
Offset ( Vector2 offset ) : void
Offset ( float offsetX, float offsetY ) : void
RectangleF ( float x, float y, float width, float height ) : System
ToString ( ) : string
Union ( RectangleF value1, RectangleF value2 ) : RectangleF
Union ( RectangleF &value1, RectangleF &value2, RectangleF &result ) : void
operator ( ) : bool

메소드 상세

Contains() 공개 메소드

public Contains ( Point value ) : bool
value Point
리턴 bool

Contains() 공개 메소드

public Contains ( Rectangle value ) : bool
value Microsoft.Xna.Framework.Rectangle
리턴 bool

Contains() 공개 메소드

public Contains ( RectangleF value ) : bool
value RectangleF
리턴 bool

Contains() 공개 메소드

public Contains ( Vector2 value ) : bool
value Vector2
리턴 bool

Contains() 공개 메소드

public Contains ( float x, float y ) : bool
x float
y float
리턴 bool

Contains() 공개 메소드

public Contains ( int x, int y ) : bool
x int
y int
리턴 bool

Equals() 공개 메소드

public Equals ( RectangleF other ) : bool
other RectangleF
리턴 bool

Equals() 공개 메소드

public Equals ( object obj ) : bool
obj object
리턴 bool

GetHashCode() 공개 메소드

public GetHashCode ( ) : int
리턴 int

Inflate() 공개 메소드

public Inflate ( float horizontalValue, float verticalValue ) : void
horizontalValue float
verticalValue float
리턴 void

Intersect() 공개 정적인 메소드

public static Intersect ( RectangleF value1, RectangleF value2 ) : RectangleF
value1 RectangleF
value2 RectangleF
리턴 RectangleF

Intersect() 공개 정적인 메소드

public static Intersect ( RectangleF &value1, RectangleF &value2, RectangleF &result ) : void
value1 RectangleF
value2 RectangleF
result RectangleF
리턴 void

Intersects() 공개 메소드

public Intersects ( RectangleF value ) : bool
value RectangleF
리턴 bool

Intersects() 공개 메소드

public Intersects ( RectangleF &value, bool &result ) : void
value RectangleF
result bool
리턴 void

Offset() 공개 메소드

public Offset ( Vector2 offset ) : void
offset Vector2
리턴 void

Offset() 공개 메소드

public Offset ( float offsetX, float offsetY ) : void
offsetX float
offsetY float
리턴 void

RectangleF() 공개 메소드

public RectangleF ( float x, float y, float width, float height ) : System
x float
y float
width float
height float
리턴 System

ToString() 공개 메소드

public ToString ( ) : string
리턴 string

Union() 공개 정적인 메소드

public static Union ( RectangleF value1, RectangleF value2 ) : RectangleF
value1 RectangleF
value2 RectangleF
리턴 RectangleF

Union() 공개 정적인 메소드

public static Union ( RectangleF &value1, RectangleF &value2, RectangleF &result ) : void
value1 RectangleF
value2 RectangleF
result RectangleF
리턴 void

operator() 공개 정적인 메소드

public static operator ( ) : bool
리턴 bool