프로퍼티 | 타입 | 설명 | |
---|---|---|---|
DirY | int | ||
HiddenObject | |||
Hit | System.Boolean | ||
OffY | double | ||
Open | System.Boolean |
메소드 | 설명 | |
---|---|---|
BlockQuestion ( int x, int y, ObjectType hidden ) : System | ||
CreateHidden ( ObjectType hidden ) : void | ||
Draw ( ) : void | ||
GetLEObject ( ) : LevelEditorObject | ||
Intersection ( Collision c, |
||
OnAnimate ( object sender, |
||
OnBlockHit ( object sender, |
||
SetLEObject ( LevelEditorObject le ) : |
||
StartMove ( ) : void | ||
isMonsterExist ( ) : void |
메소드 | 설명 | |
---|---|---|
Predicate_Monster ( IntersectionClass IC ) : bool |
public BlockQuestion ( int x, int y, ObjectType hidden ) : System | ||
x | int | |
y | int | |
hidden | ObjectType | |
리턴 | System |
public Intersection ( Collision c, |
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c | Collision | |
g | ||
리턴 | void |
public OnAnimate ( object sender, |
||
sender | object | |
e | ||
리턴 | void |
public OnBlockHit ( object sender, |
||
sender | object | |
e | ||
리턴 | void |
public static SetLEObject ( LevelEditorObject le ) : |
||
le | LevelEditorObject | |
리턴 |
public GraphicObject,MarioObjects.Objects.BaseObjects HiddenObject | ||
리턴 |