C# 클래스 MapServer.GuanJueManager

파일 보기 프로젝트 열기: dream-young-soul/soul 1 사용 예제들

공개 메소드들

메소드 설명
DB_Load ( GameBase info ) : void
DB_Update ( PlayerObject play ) : void
Donation ( PlayerObject play, GameStruct type, int value ) : void
GetLevel ( PlayerObject play ) : GameStruct.GUANGJUELEVEL
GuanJueManager ( ) : System
Instance ( ) : GuanJueManager
RequestData ( PlayerObject play, byte page ) : void
SendChangeGuanJueMsg ( PlayerObject play, GameStruct lv ) : void
SendGuanJueInfo ( PlayerObject play ) : void
SetValue ( int play_id, String name, ulong guanjue ) : void

메소드 상세

DB_Load() 공개 메소드

public DB_Load ( GameBase info ) : void
info GameBase
리턴 void

DB_Update() 공개 메소드

public DB_Update ( PlayerObject play ) : void
play PlayerObject
리턴 void

Donation() 공개 메소드

public Donation ( PlayerObject play, GameStruct type, int value ) : void
play PlayerObject
type GameStruct
value int
리턴 void

GetLevel() 공개 메소드

public GetLevel ( PlayerObject play ) : GameStruct.GUANGJUELEVEL
play PlayerObject
리턴 GameStruct.GUANGJUELEVEL

GuanJueManager() 공개 메소드

public GuanJueManager ( ) : System
리턴 System

Instance() 공개 정적인 메소드

public static Instance ( ) : GuanJueManager
리턴 GuanJueManager

RequestData() 공개 메소드

public RequestData ( PlayerObject play, byte page ) : void
play PlayerObject
page byte
리턴 void

SendChangeGuanJueMsg() 공개 메소드

public SendChangeGuanJueMsg ( PlayerObject play, GameStruct lv ) : void
play PlayerObject
lv GameStruct
리턴 void

SendGuanJueInfo() 공개 메소드

public SendGuanJueInfo ( PlayerObject play ) : void
play PlayerObject
리턴 void

SetValue() 공개 메소드

public SetValue ( int play_id, String name, ulong guanjue ) : void
play_id int
name String
guanjue ulong
리턴 void