프로퍼티 | 타입 | 설명 | |
---|---|---|---|
children | UnityEngine.GameObject[] | ||
clips | UnityEngine.AudioClip[] | ||
currentClips | UnityEngine.AudioClip[] | ||
folderStructure | List |
||
paths | List |
||
pureData | PureData | ||
setups | Magicolo.AudioTools.PureDataSetup[] |
메소드 | 설명 | |
---|---|---|
CheckForChanges ( ) : bool | ||
CleanUp ( ) : void | ||
CreateHierarchy ( ) : void | ||
FreezeTransforms ( ) : void | ||
GetOrAddFolder ( string directory ) : |
||
Initialize ( PureData pureData ) : void | ||
PureDataHierarchyManager ( PureData pureData ) : System.Collections | ||
RemoveEmptyFolder ( |
||
RemoveEmptyFolders ( ) : void | ||
SetCurrentAudioClips ( ) : void | ||
SortChildren ( ) : void | ||
Start ( ) : void | ||
UpdateAudioSetups ( ) : void | ||
UpdateHierarchy ( ) : void |
public GetOrAddFolder ( string directory ) : |
||
directory | string | |
리턴 |
public PureDataHierarchyManager ( PureData pureData ) : System.Collections | ||
pureData | PureData | |
리턴 | System.Collections |
public RemoveEmptyFolder ( |
||
folder | ||
리턴 | void |