메소드 |
설명 |
|
DeserializeDump ( byte raw, int start ) : void |
|
|
Process3DClick ( System.Vector3 org, System.Vector3 dir, float max ) : float |
|
|
ReadBoundings ( byte memory ) : void |
|
|
ReadBuffers ( byte memory ) : void |
|
|
ReadEdges ( byte memory ) : void |
|
|
ReadEnd ( byte memory ) : void |
|
|
ReadIndexBuffer ( byte memory ) : void |
|
|
ReadMaterials ( byte memory ) : void |
|
|
ReadRawTris ( byte memory ) : void |
|
|
ReadVerts ( byte memory ) : void |
|
|
ReadkDOPTree ( byte memory ) : void |
|
|
Render ( Device device ) : void |
|
|
SetSelection ( bool s ) : void |
|
|
StaticMesh ( PCCPackage Pcc, int index, System.Matrix transform ) : System |
|
|
ToTree ( ) : TreeNode |
|
|
UnknownPart ( byte memory ) : void |
|
|