프로퍼티 | 타입 | 설명 | |
---|---|---|---|
bEquip | bool | ||
bForceGenericWeapon | bool | ||
nmAction | |||
nmProp | |||
pActionClientEffect | int | ||
pActionPartSys | int | ||
pPropMesh | int | ||
pWeaponClass | int |
메소드 | 설명 | |
---|---|---|
ToTree ( int index, float time, ME3Package pcc ) : |
public ToTree ( int index, float time, ME3Package pcc ) : |
||
index | int | |
time | float | |
pcc | ME3Package | |
리턴 |
public NameReference,ME3Explorer.Unreal nmAction | ||
리턴 |
public NameReference,ME3Explorer.Unreal nmProp | ||
리턴 |