프로퍼티 | 타입 | 설명 | |
---|---|---|---|
bIsRestricted | short | ||
bIsTracked | short | ||
bodyTurnAngle | float | ||
dwClippedEdges | uint | ||
headOrientation | |||
hipsDirection | Vector3 | ||
isTurnedAround | bool | ||
joint | JointData[] | ||
leftHandConfidence | TrackingConfidence | ||
leftHandOrientation | |||
leftHandState | HandState | ||
liTrackingID | System.Int64 | ||
mirroredRotation | |||
normalRotation | |||
orientation | |||
position | Vector3 | ||
rightHandConfidence | TrackingConfidence | ||
rightHandOrientation | |||
rightHandState | HandState | ||
shouldersDirection | Vector3 | ||
turnAroundFactor | float |
public Quaternion,UnityEngine leftHandOrientation | ||
리턴 |
public Quaternion,UnityEngine mirroredRotation | ||
리턴 |
public Quaternion,UnityEngine rightHandOrientation | ||
리턴 |