C# 클래스 Hugula.UGUIExtend.CEventReceive

상속: UnityEngine.MonoBehaviour
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공개 메소드들

메소드 설명
OnButtonClick ( MonoBehaviour arg ) : void
OnButtonClick ( Object arg ) : void
OnCancel ( BaseEventData eventData ) : void
OnCustomerEvent ( MonoBehaviour arg ) : void
OnCustomerEvent ( Object arg ) : void
OnDrag ( BaseEventData eventData ) : void
OnDrop ( BaseEventData eventData ) : void
OnPointerClick ( BaseEventData eventData ) : void
OnPointerDown ( BaseEventData eventData ) : void
OnPointerUp ( BaseEventData eventData ) : void
OnSelect ( BaseEventData eventData ) : void

메소드 상세

OnButtonClick() 공개 메소드

public OnButtonClick ( MonoBehaviour arg ) : void
arg UnityEngine.MonoBehaviour
리턴 void

OnButtonClick() 공개 메소드

public OnButtonClick ( Object arg ) : void
arg Object
리턴 void

OnCancel() 공개 메소드

public OnCancel ( BaseEventData eventData ) : void
eventData UnityEngine.EventSystems.BaseEventData
리턴 void

OnCustomerEvent() 공개 메소드

public OnCustomerEvent ( MonoBehaviour arg ) : void
arg UnityEngine.MonoBehaviour
리턴 void

OnCustomerEvent() 공개 메소드

public OnCustomerEvent ( Object arg ) : void
arg Object
리턴 void

OnDrag() 공개 메소드

public OnDrag ( BaseEventData eventData ) : void
eventData UnityEngine.EventSystems.BaseEventData
리턴 void

OnDrop() 공개 메소드

public OnDrop ( BaseEventData eventData ) : void
eventData UnityEngine.EventSystems.BaseEventData
리턴 void

OnPointerClick() 공개 메소드

public OnPointerClick ( BaseEventData eventData ) : void
eventData UnityEngine.EventSystems.BaseEventData
리턴 void

OnPointerDown() 공개 메소드

public OnPointerDown ( BaseEventData eventData ) : void
eventData UnityEngine.EventSystems.BaseEventData
리턴 void

OnPointerUp() 공개 메소드

public OnPointerUp ( BaseEventData eventData ) : void
eventData UnityEngine.EventSystems.BaseEventData
리턴 void

OnSelect() 공개 메소드

public OnSelect ( BaseEventData eventData ) : void
eventData UnityEngine.EventSystems.BaseEventData
리턴 void