프로퍼티 | 타입 | 설명 | |
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mAccountSettings | Config.AccountSettings | ||
mBotState | BotState | ||
mHasConnectedOnce | bool | ||
mIsRunning | bool | ||
mPlayingBlocked | bool |
메소드 | 설명 | |
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Bot ( Config info ) : System |
Main initializer for each account
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메소드 | 설명 | |
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BackgroundWorkerOnDoWork ( object sender, |
Backgroundworker for callbacks
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BackgroundWorkerOnRunWorkerCompleted ( object sender, |
Backgroundworker callback complete
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Connect ( ) : void |
Connect to Steam
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LogOnSuccess ( ) : void |
Fires when bot is fully logged on
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OnConnected ( SteamClient callback ) : void |
OnConnected Callback Fires when Client connects to Steam
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OnDisconnected ( SteamClient callback ) : void |
OnDisconnected Callback Fires when Client disconnects from Steam Will also fire when setting up an account to re-auth
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OnFriendMsgCallback ( |
Fires when the bot receives a steam chat message from someone on their friendlist
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OnLoggedOn ( |
OnLoggedOn Callback Fires when User logs in successfully
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OnLoginKey ( |
Retreive the login key for account
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OnMachineAuth ( |
OnMachineAuth Callback Fires when User is authenticating the Steam account
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OnPlayingSessionState ( |
Occures when a playing session state changes
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OnWebAPIUserNonce ( |
Retrieves the web api nounce and authenticates the user
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RestartGames ( object sender, System.Timers.ElapsedEventArgs e ) : void |
This will simulate stopping playing games and restarting it after a random period This is called from a timer
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SetGamesPlaying ( bool state ) : void |
Set the game currently playing for cooler looks lel
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Steam ( ) : System | ||
UserWebLogOn ( ) : void |
Authenticates user to community
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VerifyCommunityConnection ( object sender, System.Timers.ElapsedEventArgs e ) : void |
This will periodically
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public Config.AccountSettings mAccountSettings | ||
리턴 | Config.AccountSettings |