C# 클래스 Game.MultiplayerLobbyWindow

상속: Control
파일 보기 프로젝트 열기: DarrenHassan/GDM4242-GroupD 1 사용 예제들

Private Properties

프로퍼티 타입 설명
Client_ChatService_ReceiveText void
Client_CustomMessagesService_ReceiveMessage void
Exit_Click void
SayChatMessage void
Server_ChatService_ReceiveText void
Server_UserManagementService_AddUserEvent void
Start_Click void
UpdateControls void
UpdateUserList void
checkBoxAllowToConnectDuringGame_CheckedChange void
comboBoxMaps_SelectedIndexChange void
editBoxChatMessage_PreKeyDown void

공개 메소드들

메소드 설명
AddMessage ( string text ) : void

보호된 메소드들

메소드 설명
OnAttach ( ) : void
OnDetach ( ) : void
OnTick ( float delta ) : void

비공개 메소드들

메소드 설명
Client_ChatService_ReceiveText ( ProjectCommon.ChatClientNetworkService sender, ProjectCommon.UserManagementClientNetworkService fromUser, string text ) : void
Client_CustomMessagesService_ReceiveMessage ( ProjectCommon.CustomMessagesClientNetworkService sender, string message, string data ) : void
Exit_Click ( EButton sender ) : void
SayChatMessage ( ) : void
Server_ChatService_ReceiveText ( ProjectCommon.ChatServerNetworkService sender, ProjectCommon.UserManagementServerNetworkService fromUser, string text, ProjectCommon.UserManagementServerNetworkService privateToUser ) : void
Server_UserManagementService_AddUserEvent ( ProjectCommon.UserManagementServerNetworkService sender, ProjectCommon.UserManagementServerNetworkService user ) : void
Start_Click ( EButton sender ) : void
UpdateControls ( ) : void
UpdateUserList ( ) : void
checkBoxAllowToConnectDuringGame_CheckedChange ( ECheckBox sender ) : void
comboBoxMaps_SelectedIndexChange ( EComboBox sender ) : void
editBoxChatMessage_PreKeyDown ( KeyEvent e, bool &handled ) : void

메소드 상세

AddMessage() 공개 메소드

public AddMessage ( string text ) : void
text string
리턴 void

OnAttach() 보호된 메소드

protected OnAttach ( ) : void
리턴 void

OnDetach() 보호된 메소드

protected OnDetach ( ) : void
리턴 void

OnTick() 보호된 메소드

protected OnTick ( float delta ) : void
delta float
리턴 void