프로퍼티 | 타입 | 설명 | |
---|---|---|---|
Attack | System.Single | ||
Defence | System.Single | ||
ID | int | ||
JustEntered | bool | ||
Production | System.Single | ||
Research | System.Single | ||
frame | int |
메소드 | 설명 | |
---|---|---|
GameStatistic ( System a, System d, System p, System r ) : Casanova.Prelude | ||
Update ( float dt, |
public GameStatistic ( System a, System d, System p, System r ) : Casanova.Prelude | ||
a | System | |
d | System | |
p | System | |
r | System | |
리턴 | Casanova.Prelude |