Property | Type | Description | |
---|---|---|---|
Attack | System.Single | ||
Defence | System.Single | ||
ID | int | ||
JustEntered | bool | ||
Production | System.Single | ||
Research | System.Single | ||
frame | int |
Method | Description | |
---|---|---|
GameStatistic ( System a, System d, System p, System r ) : Casanova.Prelude | ||
Update ( float dt, |
public GameStatistic ( System a, System d, System p, System r ) : Casanova.Prelude | ||
a | System | |
d | System | |
p | System | |
r | System | |
return | Casanova.Prelude |
public Update ( float dt, |
||
dt | float | |
world | ||
return | void |