프로퍼티 | 타입 | 설명 | |
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clickAudioSource | |||
fadeTween | LTDescr | ||
instance | |||
saveMenuActive | bool |
메소드 | 설명 | |
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FastForward ( ) : void |
Handler function called when the Fast Forward button is pressed.
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Load ( ) : void |
Handler function called when the Load button is pressed.
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Restart ( ) : void |
Handler function called when the Restart button is pressed.
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Rewind ( ) : void |
Handler function called when the Rewind button is pressed.
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Save ( ) : void |
Handler function called when the Save button is pressed.
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ToggleSaveMenu ( ) : void |
Toggles the expanded / collapsed state of the save menu. Uses a tween to fade the menu UI in and out.
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메소드 | 설명 | |
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Awake ( ) : void | ||
OnDisable ( ) : void | ||
OnEnable ( ) : void | ||
OnSavePointAdded ( string savePointKey, string savePointDescription ) : void | ||
PlayClickSound ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
protected OnSavePointAdded ( string savePointKey, string savePointDescription ) : void | ||
savePointKey | string | |
savePointDescription | string | |
리턴 | void |
protected AudioSource,UnityEngine clickAudioSource | ||
리턴 |