프로퍼티 | 타입 | 설명 | |
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Camera | ICamera | ||
ID | string | ||
IsInvalidated | bool | ||
Visible | bool |
프로퍼티 | 타입 | 설명 | |
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m_Device | GraphicsDevice |
메소드 | 설명 | |
---|---|---|
Add ( |
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DeviceReset ( GraphicsDevice Device ) : void | ||
Draw ( GraphicsDevice device ) : void | ||
GetElements ( ) : List<_3DComponent> | ||
Initialize ( |
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PreDraw ( GraphicsDevice device ) : void | ||
Update ( UpdateState Time ) : void | ||
_3DAbstract ( GraphicsDevice Device ) : System |
Creates a new _3DAbstract instance.
|
메소드 | 설명 | |
---|---|---|
m_Device_DeviceReset ( object sender, |
Called when m_Device is reset.
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public abstract DeviceReset ( GraphicsDevice Device ) : void | ||
Device | GraphicsDevice | |
리턴 | void |
public abstract Draw ( GraphicsDevice device ) : void | ||
device | GraphicsDevice | |
리턴 | void |
public abstract GetElements ( ) : List<_3DComponent> | ||
리턴 | List<_3DComponent> |
public abstract Update ( UpdateState Time ) : void | ||
Time | FSO.Common.Rendering.Framework.Model.UpdateState | |
리턴 | void |
public _3DAbstract ( GraphicsDevice Device ) : System | ||
Device | GraphicsDevice | A GraphicsDevice instance. |
리턴 | System |