Property | Type | Description | |
---|---|---|---|
Camera | ICamera | ||
ID | string | ||
IsInvalidated | bool | ||
Visible | bool |
Property | Type | Description | |
---|---|---|---|
m_Device | GraphicsDevice |
Method | Description | |
---|---|---|
Add ( |
||
DeviceReset ( GraphicsDevice Device ) : void | ||
Draw ( GraphicsDevice device ) : void | ||
GetElements ( ) : List<_3DComponent> | ||
Initialize ( |
||
PreDraw ( GraphicsDevice device ) : void | ||
Update ( UpdateState Time ) : void | ||
_3DAbstract ( GraphicsDevice Device ) : System |
Creates a new _3DAbstract instance.
|
Method | Description | |
---|---|---|
m_Device_DeviceReset ( object sender, |
Called when m_Device is reset.
|
public abstract Add ( |
||
item | ||
return | void |
public abstract DeviceReset ( GraphicsDevice Device ) : void | ||
Device | GraphicsDevice | |
return | void |
public abstract Draw ( GraphicsDevice device ) : void | ||
device | GraphicsDevice | |
return | void |
public abstract GetElements ( ) : List<_3DComponent> | ||
return | List<_3DComponent> |
public PreDraw ( GraphicsDevice device ) : void | ||
device | GraphicsDevice | |
return | void |
public abstract Update ( UpdateState Time ) : void | ||
Time | FSO.Common.Rendering.Framework.Model.UpdateState | |
return | void |
public _3DAbstract ( GraphicsDevice Device ) : System | ||
Device | GraphicsDevice | A GraphicsDevice instance. |
return | System |