메소드 | 설명 | |
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CopyToStreamingAssets ( ) : void | ||
EventFromGUID ( System.Guid guid ) : |
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EventFromPath ( string path ) : |
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UpdateCache ( ) : void |
메소드 | 설명 | |
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BuildTargetChanged ( ) : void | ||
ClearCache ( ) : void | ||
EventManager ( ) : UnityEngine | ||
OnCacheChange ( ) : void | ||
RemoveCacheBank ( |
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Update ( ) : void | ||
UpdateCacheBank ( |
public static EventFromGUID ( System.Guid guid ) : |
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guid | System.Guid | |
리턴 |
public static EventFromPath ( string path ) : |
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path | string | |
리턴 |