메소드 | 설명 | |
---|---|---|
Destroy ( ) : void | ||
Draw ( |
||
PickUp ( ) : void | ||
PowerUp ( |
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PowerUp ( |
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Remove ( ) : void | ||
Update ( |
메소드 | 설명 | |
---|---|---|
Initialize ( ) : void |
public Draw ( |
||
gameTime | ||
camera | Camera2D | |
리턴 | void |
public PowerUp ( |
||
cellPosition | ||
리턴 | System.Collections.Generic |
public PowerUp ( |
||
cellPosition | ||
type | PowerUpType | |
리턴 | System.Collections.Generic |
public Update ( |
||
gameTime | ||
리턴 | void |