Méthode | Description | |
---|---|---|
Destroy ( ) : void | ||
Draw ( |
||
PickUp ( ) : void | ||
PowerUp ( |
||
PowerUp ( |
||
Remove ( ) : void | ||
Update ( |
Méthode | Description | |
---|---|---|
Initialize ( ) : void |
public Draw ( |
||
gameTime | ||
camera | Camera2D | |
Résultat | void |
public PowerUp ( |
||
cellPosition | ||
Résultat | System.Collections.Generic |
public PowerUp ( |
||
cellPosition | ||
type | PowerUpType | |
Résultat | System.Collections.Generic |
public Update ( |
||
gameTime | ||
Résultat | void |