C# Class FBClient.Core.Entities.PowerUp

Inheritance: FBLibrary.Core.BaseEntities.BasePowerUp
Show file Open project: Noxalus/Final-Bomber Class Usage Examples

Public Methods

Method Description
Destroy ( ) : void
Draw ( GameTime gameTime, Camera2D camera ) : void
PickUp ( ) : void
PowerUp ( Point cellPosition ) : System.Collections.Generic
PowerUp ( Point cellPosition, PowerUpType type ) : System.Collections.Generic
Remove ( ) : void
Update ( GameTime gameTime ) : void

Private Methods

Method Description
Initialize ( ) : void

Method Details

Destroy() public method

public Destroy ( ) : void
return void

Draw() public method

public Draw ( GameTime gameTime, Camera2D camera ) : void
gameTime Microsoft.Xna.Framework.GameTime
camera Camera2D
return void

PickUp() public method

public PickUp ( ) : void
return void

PowerUp() public method

public PowerUp ( Point cellPosition ) : System.Collections.Generic
cellPosition Microsoft.Xna.Framework.Point
return System.Collections.Generic

PowerUp() public method

public PowerUp ( Point cellPosition, PowerUpType type ) : System.Collections.Generic
cellPosition Microsoft.Xna.Framework.Point
type PowerUpType
return System.Collections.Generic

Remove() public method

public Remove ( ) : void
return void

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void