메소드 | 설명 | |
---|---|---|
CanUseGrapple ( |
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GrappleRange ( ) : float | ||
GrappleRetreatSpeed ( |
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NumGrappleHooks ( |
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PreDraw ( |
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SetDefaults ( ) : void |
public CanUseGrapple ( |
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player | ||
리턴 | bool? |
public GrappleRetreatSpeed ( |
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player | ||
speed | float | |
리턴 | void |
public NumGrappleHooks ( |
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player | ||
numHooks | int | |
리턴 | void |
public PreDraw ( |
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spriteBatch | ||
lightColor | Color | |
리턴 | bool |