C# Class ExampleMod.Items.ExampleHookProjectile

Inheritance: Terraria.ModLoader.ModProjectile
Afficher le fichier Open project: bluemagic123/tModLoader

Méthodes publiques

Méthode Description
CanUseGrapple ( Player player ) : bool?
GrappleRange ( ) : float
GrappleRetreatSpeed ( Player player, float &speed ) : void
NumGrappleHooks ( Player player, int &numHooks ) : void
PreDraw ( SpriteBatch spriteBatch, Color lightColor ) : bool
SetDefaults ( ) : void

Method Details

CanUseGrapple() public méthode

public CanUseGrapple ( Player player ) : bool?
player Terraria.Player
Résultat bool?

GrappleRange() public méthode

public GrappleRange ( ) : float
Résultat float

GrappleRetreatSpeed() public méthode

public GrappleRetreatSpeed ( Player player, float &speed ) : void
player Terraria.Player
speed float
Résultat void

NumGrappleHooks() public méthode

public NumGrappleHooks ( Player player, int &numHooks ) : void
player Terraria.Player
numHooks int
Résultat void

PreDraw() public méthode

public PreDraw ( SpriteBatch spriteBatch, Color lightColor ) : bool
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
lightColor Color
Résultat bool

SetDefaults() public méthode

public SetDefaults ( ) : void
Résultat void