프로퍼티 | 타입 | 설명 | |
---|---|---|---|
Colors | List |
||
Height | float | ||
Title | string | ||
Triangles | List |
||
Vertices | List |
||
Width | float | ||
scrollArea | ScrollArea |
메소드 | 설명 | |
---|---|---|
AddTriangle ( |
||
AddValue ( float val ) : void | ||
AddValues ( float values ) : void | ||
Create ( ) : void | ||
CreateLabel ( string id, string str, |
||
CreateLabels ( ) : void | ||
GetValue ( int index ) : float | ||
RemoveValues ( ) : void | ||
SetColor ( int index, |
||
SetLabel ( int index, string newLabel ) : void | ||
SetValue ( int index, float value ) : void | ||
UIChartPie ( |
메소드 | 설명 | |
---|---|---|
Angle ( |
public AddTriangle ( |
||
p1 | ||
p2 | ||
p3 | ||
color1 | ||
color2 | ||
리턴 | void |
public CreateLabel ( string id, string str, |
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id | string | |
str | string | |
pos | ||
size | int | |
color | ||
sortingOrder | int | |
alignement | TextAlignment | |
anchor | TextAnchor | |
리턴 | void |
public SetColor ( int index, |
||
index | int | |
color1 | ||
color2 | ||
리턴 | void |
public SetLabel ( int index, string newLabel ) : void | ||
index | int | |
newLabel | string | |
리턴 | void |
public UIChartPie ( |
||
gameObject | ||
리턴 | UnityEngine |