C# 클래스 DataStore.NaoSkeleton

상속: ISerializable, ISkeleton
파일 보기 프로젝트 열기: omanamos/kinect-nao 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
isUpperBody bool

공개 메소드들

메소드 설명
GetObjectData ( SerializationInfo info, StreamingContext ctxt ) : void
NaoSkeleton ( NaoPosition position ) : System
NaoSkeleton ( NaoPosition position, NaoShoulder leftShoulder, NaoShoulder rightShoulder, NaoWrist leftWrist, NaoWrist rightWrist, NaoElbow leftElbow, NaoElbow rightElbow, NaoHand leftHand, NaoHand rightHand ) : System
NaoSkeleton ( SerializationInfo info, StreamingContext ctxt ) : System
toArray ( bool useJointVals ) : double[]

비공개 메소드들

메소드 설명
NaoSkeleton ( ) : System

메소드 상세

GetObjectData() 공개 메소드

public GetObjectData ( SerializationInfo info, StreamingContext ctxt ) : void
info System.Runtime.Serialization.SerializationInfo
ctxt System.Runtime.Serialization.StreamingContext
리턴 void

NaoSkeleton() 공개 메소드

public NaoSkeleton ( NaoPosition position ) : System
position NaoPosition
리턴 System

NaoSkeleton() 공개 메소드

public NaoSkeleton ( NaoPosition position, NaoShoulder leftShoulder, NaoShoulder rightShoulder, NaoWrist leftWrist, NaoWrist rightWrist, NaoElbow leftElbow, NaoElbow rightElbow, NaoHand leftHand, NaoHand rightHand ) : System
position NaoPosition
leftShoulder NaoShoulder
rightShoulder NaoShoulder
leftWrist NaoWrist
rightWrist NaoWrist
leftElbow NaoElbow
rightElbow NaoElbow
leftHand NaoHand
rightHand NaoHand
리턴 System

NaoSkeleton() 공개 메소드

public NaoSkeleton ( SerializationInfo info, StreamingContext ctxt ) : System
info System.Runtime.Serialization.SerializationInfo
ctxt System.Runtime.Serialization.StreamingContext
리턴 System

toArray() 공개 메소드

public toArray ( bool useJointVals ) : double[]
useJointVals bool
리턴 double[]

프로퍼티 상세

isUpperBody 공개적으로 프로퍼티

public bool isUpperBody
리턴 bool