메소드 | 설명 | |
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Draw ( |
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GamepadInputsScreen ( Microsoft.Xna.Framework.Game game, |
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Initialize ( ) : void | ||
Update ( |
메소드 | 설명 | |
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LoadContent ( ) : void |
public Draw ( |
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gameTime | ||
리턴 | void |
public GamepadInputsScreen ( Microsoft.Xna.Framework.Game game, |
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game | Microsoft.Xna.Framework.Game | |
manager | ||
리턴 | Danmaku_no_Kyojin.Controls |
public Update ( |
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gameTime | ||
리턴 | void |