C# Class Danmaku_no_Kyojin.Screens.GamepadInputsScreen

Inheritance: BaseGameState
ファイルを表示 Open project: Noxalus/Danmaku-no-Kyojin Class Usage Examples

Public Methods

Method Description
Draw ( GameTime gameTime ) : void
GamepadInputsScreen ( Microsoft.Xna.Framework.Game game, GameStateManager manager ) : Danmaku_no_Kyojin.Controls
Initialize ( ) : void
Update ( GameTime gameTime ) : void

Protected Methods

Method Description
LoadContent ( ) : void

Method Details

Draw() public method

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

GamepadInputsScreen() public method

public GamepadInputsScreen ( Microsoft.Xna.Framework.Game game, GameStateManager manager ) : Danmaku_no_Kyojin.Controls
game Microsoft.Xna.Framework.Game
manager Danmaku_no_Kyojin.Controls.GameStateManager
return Danmaku_no_Kyojin.Controls

Initialize() public method

public Initialize ( ) : void
return void

LoadContent() protected method

protected LoadContent ( ) : void
return void

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void