프로퍼티 | 타입 | 설명 | |
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oldRadius | float | ||
resizeDuration | double | ||
resizeTime | double | ||
ship | Ship |
메소드 | 설명 | |
---|---|---|
Draw ( |
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Initialize ( ) : void |
Allows the game component to perform any initialization it needs to before starting to run. This is where it can query for any required services and load content.
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LoadContent ( ) : void | ||
ResizeTo ( float newRadius, double duration ) : void | ||
ShipCircle ( Game1 game, Ship sh, string img ) : System | ||
Update ( |
public Draw ( |
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gameTime | ||
리턴 | void |
public ResizeTo ( float newRadius, double duration ) : void | ||
newRadius | float | |
duration | double | |
리턴 | void |
public ShipCircle ( Game1 game, Ship sh, string img ) : System | ||
game | Game1 | |
sh | Ship | |
img | string | |
리턴 | System |
public Update ( |
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gameTime | ||
리턴 | void |