C# Class Cyclyc.ShipGirl.ShipCircle

Inheritance: CycSprite
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Protected Properties

Свойство Type Description
oldRadius float
resizeDuration double
resizeTime double
ship Ship

Méthodes publiques

Méthode Description
Draw ( GameTime gameTime ) : void
Initialize ( ) : void

Allows the game component to perform any initialization it needs to before starting to run. This is where it can query for any required services and load content.

LoadContent ( ) : void
ResizeTo ( float newRadius, double duration ) : void
ShipCircle ( Game1 game, Ship sh, string img ) : System
Update ( GameTime gameTime ) : void

Method Details

Draw() public méthode

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Résultat void

Initialize() public méthode

Allows the game component to perform any initialization it needs to before starting to run. This is where it can query for any required services and load content.
public Initialize ( ) : void
Résultat void

LoadContent() public méthode

public LoadContent ( ) : void
Résultat void

ResizeTo() public méthode

public ResizeTo ( float newRadius, double duration ) : void
newRadius float
duration double
Résultat void

ShipCircle() public méthode

public ShipCircle ( Game1 game, Ship sh, string img ) : System
game Game1
sh Ship
img string
Résultat System

Update() public méthode

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Résultat void

Property Details

oldRadius protected_oe property

protected float oldRadius
Résultat float

resizeDuration protected_oe property

protected double resizeDuration
Résultat double

resizeTime protected_oe property

protected double resizeTime
Résultat double

ship protected_oe property

protected Ship ship
Résultat Ship