Property | Type | Description | |
---|---|---|---|
oldRadius | float | ||
resizeDuration | double | ||
resizeTime | double | ||
ship | Ship |
Method | Description | |
---|---|---|
Draw ( |
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Initialize ( ) : void |
Allows the game component to perform any initialization it needs to before starting to run. This is where it can query for any required services and load content.
|
|
LoadContent ( ) : void | ||
ResizeTo ( float newRadius, double duration ) : void | ||
ShipCircle ( Game1 game, Ship sh, string img ) : System | ||
Update ( |
public Draw ( |
||
gameTime | ||
return | void |
public ResizeTo ( float newRadius, double duration ) : void | ||
newRadius | float | |
duration | double | |
return | void |
public ShipCircle ( Game1 game, Ship sh, string img ) : System | ||
game | Game1 | |
sh | Ship | |
img | string | |
return | System |
public Update ( |
||
gameTime | ||
return | void |