C# 클래스 ComponentFactory.Krypton.Ribbon.GalleryButtonController

Process mouse events for a gallery button.
상속: ComponentFactory.Krypton.Toolkit.GlobalId, IMouseController
파일 보기 프로젝트 열기: ComponentFactory/Krypton 1 사용 예제들

공개 메소드들

메소드 설명
DoubleClick ( Point pt ) : void

Left mouse button double click.

ForceLeave ( ) : void

Force the leaving of the area.

GalleryButtonController ( ViewBase target, NeedPaintHandler needPaint, bool repeatTimer ) : System

Initialize a new instance of the GalleryButtonController class.

MouseDown ( Control c, Point pt, MouseButtons button ) : bool

Mouse button has been pressed in the view.

MouseEnter ( Control c ) : void

Mouse has entered the view.

MouseLeave ( Control c, ViewBase next ) : void

Mouse has left the view.

MouseMove ( Control c, Point pt ) : void

Mouse has moved inside the view.

MouseUp ( Control c, Point pt, MouseButtons button ) : void

Mouse button has been released in the view.

PerformNeedPaint ( ) : void

Fires the NeedPaint event.

PerformNeedPaint ( bool needLayout ) : void

Fires the NeedPaint event.

보호된 메소드들

메소드 설명
OnClick ( MouseEventArgs e ) : void

Raises the Click event.

OnNeedPaint ( bool needLayout ) : void

Raises the NeedPaint event.

UpdateTargetState ( Control c ) : void

Set the correct visual state of the target.

UpdateTargetState ( Point pt ) : void

Set the correct visual state of the target.

비공개 메소드들

메소드 설명
OnRepeatTick ( object sender, EventArgs e ) : void

메소드 상세

DoubleClick() 공개 메소드

Left mouse button double click.
public DoubleClick ( Point pt ) : void
pt Point Mouse position relative to control.
리턴 void

ForceLeave() 공개 메소드

Force the leaving of the area.
public ForceLeave ( ) : void
리턴 void

GalleryButtonController() 공개 메소드

Initialize a new instance of the GalleryButtonController class.
public GalleryButtonController ( ViewBase target, NeedPaintHandler needPaint, bool repeatTimer ) : System
target ViewBase Target for state changes.
needPaint NeedPaintHandler Delegate for notifying paint requests.
repeatTimer bool Does the button repeat when pressed.
리턴 System

MouseDown() 공개 메소드

Mouse button has been pressed in the view.
public MouseDown ( Control c, Point pt, MouseButtons button ) : bool
c System.Windows.Forms.Control Reference to the source control instance.
pt Point Mouse position relative to control.
button MouseButtons Mouse button pressed down.
리턴 bool

MouseEnter() 공개 메소드

Mouse has entered the view.
public MouseEnter ( Control c ) : void
c System.Windows.Forms.Control Reference to the source control instance.
리턴 void

MouseLeave() 공개 메소드

Mouse has left the view.
public MouseLeave ( Control c, ViewBase next ) : void
c System.Windows.Forms.Control Reference to the source control instance.
next ViewBase Reference to view that is next to have the mouse.
리턴 void

MouseMove() 공개 메소드

Mouse has moved inside the view.
public MouseMove ( Control c, Point pt ) : void
c System.Windows.Forms.Control Reference to the source control instance.
pt Point Mouse position relative to control.
리턴 void

MouseUp() 공개 메소드

Mouse button has been released in the view.
public MouseUp ( Control c, Point pt, MouseButtons button ) : void
c System.Windows.Forms.Control Reference to the source control instance.
pt Point Mouse position relative to control.
button MouseButtons Mouse button released.
리턴 void

OnClick() 보호된 메소드

Raises the Click event.
protected OnClick ( MouseEventArgs e ) : void
e MouseEventArgs A MouseEventArgs containing the event data.
리턴 void

OnNeedPaint() 보호된 메소드

Raises the NeedPaint event.
protected OnNeedPaint ( bool needLayout ) : void
needLayout bool Does the palette change require a layout.
리턴 void

PerformNeedPaint() 공개 메소드

Fires the NeedPaint event.
public PerformNeedPaint ( ) : void
리턴 void

PerformNeedPaint() 공개 메소드

Fires the NeedPaint event.
public PerformNeedPaint ( bool needLayout ) : void
needLayout bool Does the palette change require a layout.
리턴 void

UpdateTargetState() 보호된 메소드

Set the correct visual state of the target.
protected UpdateTargetState ( Control c ) : void
c Control Owning control.
리턴 void

UpdateTargetState() 보호된 메소드

Set the correct visual state of the target.
protected UpdateTargetState ( Point pt ) : void
pt Point Mouse point.
리턴 void