C# Class ComponentFactory.Krypton.Ribbon.GalleryButtonController

Process mouse events for a gallery button.
Inheritance: ComponentFactory.Krypton.Toolkit.GlobalId, IMouseController
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Méthodes publiques

Méthode Description
DoubleClick ( Point pt ) : void

Left mouse button double click.

ForceLeave ( ) : void

Force the leaving of the area.

GalleryButtonController ( ViewBase target, NeedPaintHandler needPaint, bool repeatTimer ) : System

Initialize a new instance of the GalleryButtonController class.

MouseDown ( Control c, Point pt, MouseButtons button ) : bool

Mouse button has been pressed in the view.

MouseEnter ( Control c ) : void

Mouse has entered the view.

MouseLeave ( Control c, ViewBase next ) : void

Mouse has left the view.

MouseMove ( Control c, Point pt ) : void

Mouse has moved inside the view.

MouseUp ( Control c, Point pt, MouseButtons button ) : void

Mouse button has been released in the view.

PerformNeedPaint ( ) : void

Fires the NeedPaint event.

PerformNeedPaint ( bool needLayout ) : void

Fires the NeedPaint event.

Méthodes protégées

Méthode Description
OnClick ( MouseEventArgs e ) : void

Raises the Click event.

OnNeedPaint ( bool needLayout ) : void

Raises the NeedPaint event.

UpdateTargetState ( Control c ) : void

Set the correct visual state of the target.

UpdateTargetState ( Point pt ) : void

Set the correct visual state of the target.

Private Methods

Méthode Description
OnRepeatTick ( object sender, EventArgs e ) : void

Method Details

DoubleClick() public méthode

Left mouse button double click.
public DoubleClick ( Point pt ) : void
pt Point Mouse position relative to control.
Résultat void

ForceLeave() public méthode

Force the leaving of the area.
public ForceLeave ( ) : void
Résultat void

GalleryButtonController() public méthode

Initialize a new instance of the GalleryButtonController class.
public GalleryButtonController ( ViewBase target, NeedPaintHandler needPaint, bool repeatTimer ) : System
target ViewBase Target for state changes.
needPaint NeedPaintHandler Delegate for notifying paint requests.
repeatTimer bool Does the button repeat when pressed.
Résultat System

MouseDown() public méthode

Mouse button has been pressed in the view.
public MouseDown ( Control c, Point pt, MouseButtons button ) : bool
c System.Windows.Forms.Control Reference to the source control instance.
pt Point Mouse position relative to control.
button MouseButtons Mouse button pressed down.
Résultat bool

MouseEnter() public méthode

Mouse has entered the view.
public MouseEnter ( Control c ) : void
c System.Windows.Forms.Control Reference to the source control instance.
Résultat void

MouseLeave() public méthode

Mouse has left the view.
public MouseLeave ( Control c, ViewBase next ) : void
c System.Windows.Forms.Control Reference to the source control instance.
next ViewBase Reference to view that is next to have the mouse.
Résultat void

MouseMove() public méthode

Mouse has moved inside the view.
public MouseMove ( Control c, Point pt ) : void
c System.Windows.Forms.Control Reference to the source control instance.
pt Point Mouse position relative to control.
Résultat void

MouseUp() public méthode

Mouse button has been released in the view.
public MouseUp ( Control c, Point pt, MouseButtons button ) : void
c System.Windows.Forms.Control Reference to the source control instance.
pt Point Mouse position relative to control.
button MouseButtons Mouse button released.
Résultat void

OnClick() protected méthode

Raises the Click event.
protected OnClick ( MouseEventArgs e ) : void
e MouseEventArgs A MouseEventArgs containing the event data.
Résultat void

OnNeedPaint() protected méthode

Raises the NeedPaint event.
protected OnNeedPaint ( bool needLayout ) : void
needLayout bool Does the palette change require a layout.
Résultat void

PerformNeedPaint() public méthode

Fires the NeedPaint event.
public PerformNeedPaint ( ) : void
Résultat void

PerformNeedPaint() public méthode

Fires the NeedPaint event.
public PerformNeedPaint ( bool needLayout ) : void
needLayout bool Does the palette change require a layout.
Résultat void

UpdateTargetState() protected méthode

Set the correct visual state of the target.
protected UpdateTargetState ( Control c ) : void
c Control Owning control.
Résultat void

UpdateTargetState() protected méthode

Set the correct visual state of the target.
protected UpdateTargetState ( Point pt ) : void
pt Point Mouse point.
Résultat void