메소드 | 설명 | |
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Parse ( float &angleDegree, vec3 &axis ) : void |
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Quaternion ( float angleDegree, vec3 axis ) : System |
Quaternion from a rotation angle and axis.
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ToRotationMatrix ( ) : mat3 |
Transform this quaternion to equivalent matrix.
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ToString ( ) : string |
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메소드 | 설명 | |
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Quaternion ( float w, float x, float y, float z ) : System |
Quaternion
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public Parse ( float &angleDegree, vec3 &axis ) : void | ||
angleDegree | float | |
axis | vec3 | |
리턴 | void |
public Quaternion ( float angleDegree, vec3 axis ) : System | ||
angleDegree | float | |
axis | vec3 | |
리턴 | System |