C# 클래스 Box2D.Dynamics.Joints.JointEdge

A joint edge is used to connect bodies and joints together in a joint graph where each body is a node and each joint is an edge. A joint edge belongs to a doubly linked list maintained in each attached body. Each joint has two joint nodes, one for each attached body.
파일 보기 프로젝트 열기: gerich-home/box2dnet 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
Joint Joint
Next JointEdge
Other Body
Prev JointEdge

프로퍼티 상세

Joint 공개적으로 프로퍼티

the joint
public Joint,Box2D.Dynamics.Joints Joint
리턴 Joint

Next 공개적으로 프로퍼티

the next joint edge in the body's joint list
public JointEdge,Box2D.Dynamics.Joints Next
리턴 JointEdge

Other 공개적으로 프로퍼티

Provides quick access to the other body attached
public Body Other
리턴 Body

Prev 공개적으로 프로퍼티

the previous joint edge in the body's joint list
public JointEdge,Box2D.Dynamics.Joints Prev
리턴 JointEdge