메소드 | 설명 | |
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CCSprite ( ) : UnityEngine | ||
CCSprite ( |
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CCSprite ( string imagedName ) : UnityEngine | ||
ToString ( ) : string | ||
addChild ( |
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cleanup ( ) : void | ||
initWithImageNamed ( string imageName ) : void | ||
initWithSpriteFrame ( |
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reorderChild ( |
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updateColor ( ) : void | ||
updateDisplayedColor ( |
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updateDisplayedOpacity ( byte parentOpacity ) : void | ||
updateTransform ( ) : void |
메소드 | 설명 | |
---|---|---|
draw ( ) : void | ||
initWithGear ( CCFactoryGear gear ) : void | ||
recycleGear ( ) : void |
public CCSprite ( |
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frame | ||
리턴 | UnityEngine |
public CCSprite ( string imagedName ) : UnityEngine | ||
imagedName | string | |
리턴 | UnityEngine |
public addChild ( |
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child | ||
z | int | |
tag | string | |
리턴 | void |
protected initWithGear ( CCFactoryGear gear ) : void | ||
gear | CCFactoryGear | |
리턴 | void |
public initWithImageNamed ( string imageName ) : void | ||
imageName | string | |
리턴 | void |
public initWithSpriteFrame ( |
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spriteFrame | ||
리턴 | void |
public updateDisplayedColor ( |
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parentColor | ||
리턴 | void |
public updateDisplayedOpacity ( byte parentOpacity ) : void | ||
parentOpacity | byte | |
리턴 | void |